Lumiera  0.pre.03
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steam/facade.hpp
1 /*
2  FACADE.hpp - access point for communicating with the Steam-Interface
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
36 #ifndef STEAM_INTERFACE_FACADE_H
37 #define STEAM_INTERFACE_FACADE_H
38 
39 
40 #include "common/subsys.hpp"
41 
42 
43 
44 namespace steam {
45 
46 
47  /******************************************************************/
61  struct Facade
62  {
68 
69 
75 
76 
80 
81  };
82 
83 
84 
85 } // namespace steam
86 #endif
Dependencies and lifecycle of a partially independent Subsystem of the Application.
Definition: subsys.hpp:70
static lumiera::Subsys & getPlayOutDescriptor()
provide a descriptor for lumiera::AppState, wired accordingly to allow main() to bring up the render ...
Definition: facade.cpp:160
Steam-Layer implementation namespace root.
Describing dependencies and lifecycle of the application&#39;s primary parts.
static lumiera::Subsys & getSessionDescriptor()
provide a descriptor for lumiera::AppState, wired accordingly to allow main() to boot the support inf...
Definition: facade.cpp:152
Global access point for the services implemented by the Steam-Layer.