proc/asset/media.hpp File Reference


Detailed Description

Media data is a specific kind of Asset.

For the different kinds of Assets, we use sub-intefaces inheriting from the general Asset interface. To be able to get asset::Media instances directly from the AssetManager, we define a specialization of the Asset ID.

See also:
asset.hpp for explanation

MediaFactory creating concrete asset::Media instances

Definition in file media.hpp.

#include "pre_a.hpp"
#include "proc/asset.hpp"
#include "lib/factory.hpp"
#include "proc/mobject/mobject.hpp"
#include "proc/mobject/session/clip.hpp"

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