engine::CodecAdapter Class Reference
Adapter for wiring an externally loaded codec into the render pipeline.
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#include <codecadapter.hpp>
List of all members.
Detailed Description
The decoding process thus is integrated into the framework of the Renderengine, while the actual implementation can be delegated to an external library accessed through Lumiera's data backend.
Definition at line 43 of file codecadapter.hpp.
The documentation for this class was generated from the following file: