mobject::builder::ConManager Class Reference

Connection Manager: used to build the connections between render engine nodes if these nodes need to cooperate besides the normal "data pull" operation. More...

#include <conmanager.hpp>

List of all members.

Public Member Functions

int getConnection ()
 TODO just a design sketch, work out signatures etc.


Detailed Description

Esp. the Connection Manager knows how to wire up the effect's parameters with the corresponding ParamProviders (autmation) in the Session.

Definition at line 41 of file conmanager.hpp.


Member Function Documentation

int mobject::builder::ConManager::getConnection (  ) 

TODO !!!!!!!!!!!!!!!!!!

..

Definition at line 38 of file conmanager.cpp.

00039     {
00040     }


The documentation for this class was generated from the following files:

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